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guro
scat
furry -rating:g

Artist

  • ? itsnotfilia 1

Copyright

  • ? recettear 95

Character

  • ? arma (recettear) 3

General

  • ? 1girl 6.8M
  • ? android 25k
  • ? elbow gloves 339k
  • ? facial mark 114k
  • ? forehead mark 29k
  • ? gloves 1.5M
  • ? green hair 476k
  • ? hairband 546k
  • ? long hair 5.0M
  • ? mechanical arms 18k
  • ? midriff 334k
  • ? pantyhose 607k
  • ? single mechanical arm 8.9k
  • ? solo 5.7M
  • ? yellow eyes 804k

Meta

  • ? commentary request 3.6M
  • ? highres 6.2M
  • ? ↳ absurdres 2.2M

Information

  • ID: 1198248
  • Uploader: user 11314 »
  • Date: about 13 years ago
  • Size: 2.94 MB .png (1512x2475) »
  • Source: deviantart.com/itsnotfilia/art/Arma-Coloured-No-Bg-203938555 »
  • Rating: Sensitive
  • Score: 2
  • Favorites: 1
  • Status: Deleted

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This post was deleted for the following reason:

Unapproved in three days (about 13 years ago)
Resized to 56% of original (view original)
arma (recettear) drawn by itsnotfilia

Artist's commentary

  • Original
  • Arma - Coloured, no BG

    Yeah, it's going to the traditional section (still), because that's where 99% of the perspiration came from. (technically, I should have it as "mixed" -given the colouring process was done digitally- but I haven't found a suitable category)

    Arma again, this time finally coloured - tho I'm still missing a background (ranging from concept to skill, may I add). Some help on that note would be truly epic. I am a dummy!

    Decided to "slightly" tweak the colours of the original concept, tho:
    Bullet; Blue

    the shirt was mainly left white with a hint of blue and the button on her right sleeve (on the left) was darkened (originally because I'd screwed up shading before scanning, but I decided to leave it like that, to further increase contrast between her two arms);
    Bullet; Blue

    I chose a colour closer to orange/brown/yellow for her golem marking on the forehead instead of the more known green one, it turns that way in some stages in the game.

    I'm surprisingly pleased with the colouring and how lighting effects came out on the various materials.

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