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  • ? gin (shioyude) 400

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  • ? admiral (kancolle) 38k
  • ? inazuma (kancolle) 13k
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  • ID: 2733463
  • Uploader: Paracite »
  • Date: about 8 years ago
  • Approver: Qpax »
  • Size: 1.2 MB .png (1080x1525) »
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  • Rating: Sensitive
  • Score: 17
  • Favorites: 29
  • Status: Active

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Resized to 78% of original (view original)
admiral, inazuma, and yuubari (kantai collection) drawn by gin_(shioyude)
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    Art stalking
    about 8 years ago
    [hidden]

    My reaction exactly. No but really, math is just awful. Who needs high level mathematics in their everyday life unless its part of their job...

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    Paracite
    about 8 years ago
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    One must assume that shipgirls would need to do all the plotting of firing solutions though - meaning reasonably complex maths. (Unless they have mathfaries to do all that for them!)

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    AdventZero
    about 8 years ago
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    Gah! I hate doing intergrals! I remember failing Calculus back during my second year of bachelor degree because of these bloody things.

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    AkPhalanx
    about 8 years ago
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    Oh crap. Integral Calculus. It took me 2 takes to finish that damn subject!

    What grade are these girls anyway to be taking such advanced math. O________O

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    Demundo
    about 8 years ago
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    Funny thing is that I actually learned this back in high school and I remember it as not being that hard. Two thing for sure are that I don't remember how I got over them all (I was bad at other parts of high school math) and I can't, for the life of me do math anymore now, ie using calculator for even easy maths.

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    haramotozero
    about 8 years ago
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    Actually, those kind of equation could be done by a calculator. Seriously, FX could solve this.

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    Oteck
    about 8 years ago
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    Art_stalking said:

    My reaction exactly. No but really, math is just awful. Who needs high level mathematics in their everyday life unless its part of their job...

    That's where I am at now :(

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    NWSiaCB
    about 8 years ago
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    Calculus is still easier than Probability and Statistics (AKA "Sadistics"), at least... (I remember half my class failed those, and I just BARELY survived through the use of every single TA availability given to us. I seriously spent three times as much time on those classes than any other class... The teacher was reprimanded for how many of her students were failing, though, so it may have partially been her...) That's even Single-Variable Calculus, which is the first year/easiest of it. They tend to look a lot scarier than they actually are. (You just add or subtract a power and divide or multiply by the value of the power, depending on whether it's integrals or derivatives.) As Demundo mentions, that's stuff they'll even teach in High School.

    And yes, calculus is definitely constantly required for anything involving physics, including calculation of cannonfire trajectories, as seen here.

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    Paracite
    about 8 years ago
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    My high school gave us the option of Calculus and/or Statistics in the last two years (or applied mathematics if you were mathematically impaired); and for (one of) my degrees, we had to choose two of Maths (read calculus), Statistics and/or Information Systems. Didn't need Maths for my major, so I noped out of that one.

    So really, I managed to completely avoid anything but the most basic calculus!

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    MxnShiyaroku
    about 8 years ago
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    My biggest regret of high school and having taken Calculus but not having passed it due to senioritis. This was during the time I spent playing games 12 hours a day after coming home from school.

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    al pacino
    about 8 years ago
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    haramotozero said:

    Actually, those kind of equation could be done by a calculator. Seriously, FX could solve this.

    with trigonometry? Calculator could do that!? back in my high school day, trigonometry and logarithm is the bane of my existence (now it's the maths itself).

    if only I had known back then

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    Art stalking
    about 8 years ago
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    To be honest though I was actually pretty good at math supposedly, considering I passed ap calc in high school. But I can't do anything above simple math for the life of me now lol.

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    iEatRocks
    about 8 years ago
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    Well... Inazuma is a smart girl so...

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    Griffinhart
    about 8 years ago
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    Find the definite integral of sin(x)/(sin^2(x)+1), with respect to x, from 0 to pi, and multiply by pi/2. Deceptively simple, and then you run into partial fraction decomposition huehuehue.

    (Notation's gonna be a bit weird since I don't think Danbooru has LaTeX formatting.)

    (I'm also going to omit the +C for when we solve indefinite integrals, because this is overall a definite integral and the +C, y'know, goes away when you solve a definite integral.)

    1. Abuse trig identities: sin^2(x) + cos^2(x) = 1, therefore integral(sin(x)dx/(sin^2(x)+1))) = integral(sin(x)dx/(1-cos^2(x)+1)) = integral(sin(x)dx/(2-cos^2(x))) = integral(-sin(x)dx/(cos^2(x)-2))

    2. u-substitution, which everyone hates (not as much as I have uv substitution, though): Let u = cos(x), du/dx = -sin(x) -> du = -sin(x)dx, therefore integral(-sin(x)dx/(cos^2(x)-2)) = integral(du/(u^2-2))

    3. Time for algebra; the denominator is actually a factor-able polynomial: integral(du/(u^2-2)) = integral(du/((u-sqrt(2))(u+sqrt(2)))

    4. Partial fraction decomposition: integral(du/((u-sqrt(2))(u+sqrt(2))) = integral(du((1/(2^(3/2)(u-sqrt(2)))) - (1/(2^(3/2)(u+sqrt(2))))))

    5. Fun fact: integrals are actually linear operations; abuse this fact: integral(du((1/(2^(3/2)(u-sqrt(2)))) - (1/(2^(3/2)(u+sqrt(2)))))) = (1/2^(3/2))*(integral(du/(u-sqrt(2))) - (1/2^(3/2))*integral(du/(u+sqrt(2))) (don't forget we have a "multiply the whole damn thing by pi/2" floating outside of this integration, I've just been too lazy to keep track of it)

    6. Now we have two integrals to solve! Thankfully, they are easier. Let's solve integral(du/(u-sqrt(2))) first:

    6.1. More substitution - let's use v to disambiguate it from u: let v = u-sqrt(2), dv/du = 1 (remember, derivation is also a linear operation, and the derivative of any constant value is 0) -> dv = du, therefore integral(du/(u-sqrt(2))) = integral(dv/v)

    6.2. integral(dv/v) is a known integral that evaluates to something sane: integral(dv/v) = ln(v)

    6.3. Undo the substitution of v = u-sqrt(2): ln(v) = ln(u-sqrt(2))

    7. Now we solve integral(du/(u+sqrt(2))):

    7.1-7.3 Fun fact, this is literally exactly the same as 6.1-6.3, except that there's a + sign instead of a - sign; therefore integral(du/u+sqrt(2)) = ln(u+sqrt(2))

    8. Plug it in, plug it in: (1/2^(3/2))*(integral(du/(u-sqrt(2))) - (1/2^(3/2))*integral(du/(u+sqrt(2))) = ln(u-sqrt(2))/2^(3/2) - ln(u+sqrt(2))/2^(3/2)

    9. Undo the substitution of u = cos(x): ln(u-sqrt(2))/2^(3/2) - ln(u+sqrt(2))/2^(3/2) = ln(cos(x)-sqrt(2))/2^(3/2)) - ln(cos(x)+sqrt(2))/2^(3/2))

    10. Oh right, ln(x) isn't valid for x<0, so something something ABSOLUTE VALUES something: ln(cos(x)-sqrt(2))/2^(3/2)) - ln(cos(x)+sqrt(2))/2^(3/2)) = ln(sqrt(2)-cos(x))/2^(3/2) - ln(cos(x)+sqrt(2))/2^(3/2)

    11. Simplify: ln(sqrt(2)-cos(x))/2^(3/2) - ln(cos(x)+sqrt(2))/2^(3/2) = (ln(sqrt(2)-cos(x)) - ln(cos(x)+sqrt(2)))/2^(3/2)

    12. Solving for the definite integral from 0 to pi: (ln(sqrt(2)-cos(pi)) - ln(cos(pi)+sqrt(2)))/2^(3/2) - (ln(sqrt(2)-cos(0)) - ln(cos(0)+sqrt(2)))/2^(3/2)

    12.1. Remember that cos(pi) = -1 and cos(0) = 1: (ln(sqrt(2)-(-1)))-ln(-1+sqrt(2)))/2^(3/2) - (ln(sqrt(2)-1)-ln(1+sqrt(2)))/2^(3/2) = (ln(sqrt(2)+1)-(ln(sqrt(2)-1)))/2^(3/2) - (ln(sqrt(2)-1)-ln(sqrt(2)+1))/2^(3/2)

    12.2. Don't forget to multiply this whole thing by pi/2 as stated in the original formulation of the problem: (pi/2)((ln(sqrt(2)+1)-(ln(sqrt(2)-1)))/2^(3/2) - (ln(sqrt(2)-1)-ln(sqrt(2)+1))/2^(3/2))

    12.3. At this point, you're done. The exact result is that line above. You can simplify it down to pi*tanh^-1(1/sqrt(2))/sqrt(2), though (which is I think transcendental, so you're not getting a nice decimal answer), or approximate it to ~1.9579 with a calculator.

    tl;dr the answer is "almost 2".

    (I won't lie, I resorted to a calculator at step 10, since I totally blanked on the whole "ln(x) shits the bed when x<0, what do" bit. Also the partial fraction decomp took me a bit, I always have trouble recognizing when to do it...)

    e: Here's the step-by-step for the integration: http://www.integral-calculator.com/#expr=%28pi%2F2%29%28sin%28x%29%2F%281%2Bsin%5E2%28x%29%29%29&lbound=0&ubound=pi

    And here's WolframAlpha's solution: http://www.wolframalpha.com/input/?i=pi%2F2+*+(integrate+sin(x)%2F(sin%5E2(x)%2B1)+from+0+to+pi)

    Updated by Griffinhart about 8 years ago

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    Demundo
    about 8 years ago
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    Griffinhart said:

    Math, math, math and something about solving it.

    I'm terribly sorry but this is practically what I see the whole thing now.

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    Eboreg
    about 8 years ago
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    Ah yes, the calculus of proper artillery aiming.

    Like, literally... calculus!

    Seriously Inazuma, you're getting a new targeting computer!

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    Ah...! Commander-san!
    slam
    Are you studying?
    This problem is so hard...
    g'chk
    Study
    Let's have a look...
    Do you understand it, Commander-san?
    Oh?
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