Shedinja can only take damage from super effective attacks and secondary damage sourced. The lightbulb above its head is a gimmick from the new games and shows that its current type is electric. Electric's only weakness are ground attacks. The balloon is an item which grants immunity against ground attacks. The boots provide immunity to entry hazards. The goggles provide immunity to weather damage. All of these combined make it immortal.
Shedinja can only take damage from super effective attacks and secondary damage sourced. The lightbulb above its head is a gimmick from the new games and shows that its current type is electric. Electric's only weakness are ground attacks. The balloon is an item which grants immunity against ground attacks. The boots provide immunity to entry hazards. The goggles provide immunity to weather damage. All of these combined make it immortal.
Shedinja can only take damage from super effective attacks and secondary damage sourced. The lightbulb above its head is a gimmick from the new games and shows that its current type is electric. Electric's only weakness are ground attacks. The balloon is an item which grants immunity against ground attacks. The boots provide immunity to entry hazards. The goggles provide immunity to weather damage. All of these combined make it immortal.