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guro
scat
furry -rating:g

Artist

  • ? chyan 206

Copyright

  • ? azur lane 139k

Character

  • ? z52 (azur lane) 54

General

  • ? 1girl 6.7M
  • ? armlet 47k
  • ? bare shoulders 1.1M
  • ? black gloves 512k
  • ? black hair 1.7M
  • ? black jacket 283k
  • ? black shorts 145k
  • ? black thighhighs 416k
  • ? breasts 3.9M
  • ? can 30k
  • ? character name 233k
  • ? colored inner hair 102k
  • ? covered navel 152k
  • ? detached collar 147k
  • ? eyeshadow 56k
  • ? flight deck 5.1k
  • ? full body 958k
  • ? gloves 1.5M
  • ? hair ornament 1.6M
  • ? holding 1.6M
  • ? holding can 12k
  • ? jacket 1.1M
  • ? jewelry 1.2M
  • ? large breasts 1.8M
  • ? long hair 4.9M
  • ? looking at viewer 3.8M
  • ? makeup 146k
  • ? multicolored hair 832k
  • ? non-humanoid robot 6.6k
  • ? off shoulder 271k
  • ? red eyeshadow 16k
  • ? red hair 594k
  • ? red jacket 69k
  • ? revealing clothes 59k
  • ? rigging 14k
  • ? robot 74k
  • ? robot dragon 468
  • ? short shorts 158k
  • ? shorts 510k
  • ? slit pupils 75k
  • ? solo 5.6M
  • ? tail 900k
  • ? thighhighs 1.3M
  • ? tongue 434k
  • ? tongue out 322k
  • ? twintails 1.0M
  • ? two-sided fabric 23k
  • ? two-tone hair 289k
  • ? yellow eyes 796k

Meta

  • ? highres 6.1M
  • ? ↳ absurdres 2.1M
  • ? non-web source 117k
  • ? official art 370k

Information

  • ID: 8585640
  • Uploader: denliner27 »
  • Date: 7 months ago
  • Size: 9.76 MB .png (3582x3412) »
  • Source: Game Asset
  • Rating: Questionable
  • Score: 55
  • Favorites: 52
  • Status: Active

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This post belongs to a parent (learn more) « hide
post #8573040
Resized to 23% of original (view original)
z52 (azur lane) drawn by chyan
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    denliner27
    7 months ago
    [hidden]

    AL devs seem to hate phone storage with that skin:
    > extract all new skins/sprite data
    > notice that Z52's rigging is missing on the character layer of her default skin
    > check the paintingface folder (the "expression" folder) because they sometime tend to store extra asset here (like post #7157908 )
    >Notice that each "expression" sprite of Z52 is a complete version of the character layer of her default skin with different expression
    >not only the character layer is pointless (a waste of space) since each "expression layer" totally covert it, but 10 copy of the character layer (one for each expression) is overkill.

    This is how expression layers normally looks like this:
    https://files.catbox.moe/sbdq06.png

    Z52 ones:
    https://files.catbox.moe/pw2v13.png

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