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Information

  • ID: 9037231
  • Uploader: icyspider »
  • Date: 3 months ago
  • Approver: Massonia »
  • Size: 23.5 MB .png (14626x13055) »
  • Source: tysontan.com/gallery/gallery-others/chip-2018/ »
  • Rating: General
  • Score: 3
  • Favorites: 3
  • Status: Active

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post #9037231
Resized to 5% of original (view original)
chip (sonic and 1 more) drawn by tyson_tan

Artist's commentary

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  • 奇普 (索尼克世界大冒险)

    奇普是 3D 动作冒险游戏“索尼克世界大冒险 (Sonic Unleashed)”的角色。2018 年是本游戏发售的十周年,我在重温游戏的内容时对奇普的印象大有改变,所以画下了这套图。

    我在第一次玩索尼克世界大冒险时并没有对奇普留下什么好印象。他的演出和配音过于低龄化且夸张造作,让人生厌。不过在十周年重温剧情的时候,我却被他的故事打动了。

    奇普是这一作索尼克游戏的剧本线索人物,他的真正身份是地球的守护神“光明盖亚”。每当地球被光明盖亚的对立面“黑暗盖亚”周期性地破坏时,光明盖亚都会醒来保护生物圈的安宁。但本作中由于黑暗盖亚被人为提前唤醒,光明盖亚同时醒来的时候处于不完整的状态,失去了神力和记忆。

    光明盖亚不知道自己是谁,发现了他的索尼克就随便给他起了个名字叫“奇普 (巧克力薄脆)”。奇普因为无处可去,只得粘着发现了自己的索尼克,跟随着他在尽管已经四分五裂,但各地人们的生活暂且能维持原样的星球上四处奔走拯救世界,体验各地的风光、品尝不同国家的美食、用相机记录下旅途中的瞬间——在他看来这更多是一场环游世界之旅。

    在故事的末期,奇普的神力和记忆都恢复了。他之前每次都是在世界毁灭之后才醒来,镇压黑暗盖亚后就又进入了漫长的沉睡,从来没有见过自己自太古以来保护的这个世界的真正面貌。尽管这次拯救世界后他终究还是要继续沉睡,但这几天的旅途让他终于感受到了自己保护的世界的美好,让他带着欣慰和对索尼克的友谊的感激之情坠入了新的梦乡。

    奇普悲剧性的人物设定让人对他心生怜爱,但可惜原作的演出和游戏机制并没有用好他的设定。他幼稚、吵闹、烦人的过场动画演出让他成为了索尼克系列里面最让人生厌的角色之一。他仅在关卡开始的一瞬间露一下脸,整个游戏中没有为他准备什么固定的机制,只是在与黑暗盖亚决战的时候作为“拖后腿的废物”存在,并贡献了剧情杀和剧情救。人们很难对他留下什么好印象。

    我在这套图中根据奇普的悲剧设定调整了角色表情印象,从“愚蠢、贪吃、无礼、烦人的吉娃娃”调整为了好奇而乖巧的表情,以对应他“从未看过自己保护的世界的守护神”的设定。因为我长期画站立姿势居多,这次我就针对性地挑战了奇普最常见的六种表情和动作,并注意表现好身体各个部件的体积感和节奏感。

    我在绘制这套图的时候没有太多的功利心,而且是在重玩游戏后真心在为奇普在剧中和剧外的遭遇感到不值,这套图是动了真感情去画的。也可能是这个原因,这套图的整体感觉在今天看来依然不错,是我自己比较喜欢的 2012 – 2022 年低谷期的作品之一。

    Chip from Sonic Unleashed

    This is a fan art of Chip from Sonic Unleashed. 2018 was the 10th anniversary of the game. I rewatched some walkthrough, and my impression on Chip changed drastically for the better, so I drew this set of pictures.

    When first played Sonic Unleashed in 2008, I found him too loud and childish. But 10 years after, I was moved by his backstory. Chip’s real identity is Light Gaia, the planet’s guardian god. Every time when his antithesis, Dark Gaia woke up to destroy the planet, he would also wake up to protect the planet. He lost his power and memory because he was awakened prematurely in the game’s storyline.

    Because Light Gaia didn’t know who he is, Sonic nicknamed him Chip from the chocolate chips in his ice cream. Nowhere to go, Chip followed Sonic as he travelled around the shattered planet to save it from destruction. Chip took pictures of the places and taste local foods as they travelled — it was more like a trip around the world for him.

    Chip’s power and memory came back in the finale of the story. Now he remembered everything. In the past cycles, every time after he was awakened to save the planet, he would immediately fall into sleep. He only saw the planet after it was destroyed by Dark Gaia. But this time, he was able to experience all its beauty. After defeating Dark Gaia, Chip fell to sleep again, but this time, with the sweet memories of the planet and the friends he made in the journey.

    I sympathized with Chip for his tragic backstory. Unfortunately, the game did not make use of his character well. His childish, nonsensical, screechy acting in the cutscenes made him one of the most annoying characters among the already pretty annoying Sonic cast. He was not integrated into the gameplay in any meaningful way, either. All he did was to show his face at the beginning of a stage, and that’s it. He was also a burden in the final boss fight. I can totally understand why people didn’t remember him fondly.

    In my version, I redesigned Chip’s facial structure and expressions to reflect his tragic backstory. Instead of being a “stupid, loud, gluttonous, impolite, annoying Chihuahua”, I turned him into a curious, clever and well-behaved little child. As a practice, I drew a few of his typical actions and expressions from the game, while paying close attention to the rhythm between the body components.

    I did not have many distracting thoughts when I was drawing this set of pictures. I just really felt bad for Chip for not being handled properly in the game. Perhaps that’s why I was able to focus on the process, which was rare during my 2012 – 2022 low period. This set of Chip fan art is still one of my favorite till this day.

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